Sunday 20 July 2014

LevelHelper v1.4.989 PRO MAC OSX cracked version download

  1.                                         LevelHelper v1.4.989 PRO MAC OSX
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  8.             This is the full cracked version of the software. Download, extract, install, enjoy.
  9.    Inside the archive there is "crack" folder wich contains everything you need to crack the software.
  10.                                                 Download link:
  11.                  http://fileom.com/qghhanuel7qm/LevelHelper.v1.4.989.PRO.MAC.OSX.cracked.rar
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  17. First you'll define your property in a user friendly interface.
  18. You can have a combination of numbers, strings, booleans and arrays of the same types.
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  20. Later, you'll select one or more of the game objects that you want to hold this property and set certain values to its fields. You can even leave it to have the default fields values.
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  22. In your game code, this property will be available as composition on the game objects having this property assigned to them.
  23. You can read and write to its fields via code as you do with any other code.
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  25. Since sometimes thats not enough, you can create your own subclasses via the API and extend the API even further with specific game code that you'll need for your app.
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  29. Animations
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  31. With SpriteHelper you create the animations. The frames it has and set default properties.
  32. This is because most of the time you will use the same animation over and over in your game levels.
  33. But to give some randomness to your game, you can change the animations' properties via LevelHelper to make it so that each sprite has the same animations but with different behaviors.
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  35. You may also want the same animation to run on multiple sprites, but with a different speed, or to loop the animation on one sprite but run only once on another.
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  37. You can register for notifications via the API like
  38. "Animations Has Ended All Repetitions",
  39. "Animation Has Ended",
  40. "Animation Has Changed Frame".
  41. Using these notification callbacks, you can link multiple animations or just trigger special game events.
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  43. All custom properties assigned to the frames of an animation via SpriteHelper will be available to you via the API through a simple interface.
  44. - See more at: http://www.gamedevhelper.com/levelhelper/#sthash.mIcwcJD7.dpuf

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